Three Web3 companies combine privacy tech, gaming expertise, and a 100 million user base for a new social experiment.
- Brave Games launches in February 2026 as a free, multi-week community competition combining puzzle-solving, faction warfare, and social strategy.
- Three factions represent each partner: Brave, Midnight Network, and Mythical Games, with players competing to crack a digital vault.
- The game requires no prior gaming skills or crypto knowledge and welcomes both active participants and observers who make predictions.
- Midnight Network contributes zero-knowledge privacy technology that launched on mainnet in December 2025.
- Pre-registration opened January 27, 2026, following a live X Spaces event featuring executives from all three companies.
Three companies from different corners of the Web3 ecosystem have come together for an unusual project. Brave, the privacy-focused browser with over 100 million monthly active users, is teaming up with blockchain privacy network Midnight and Web3 gaming studio Mythical Games to run a multi-week online competition called Brave Games.
The format borrows from reality TV competitions. Players pick a faction, work together to solve puzzles, and race against rival teams to crack a digital vault. The catch: some participants may be secretly working against their own team.
A Social Experiment Disguised as a Game
Brave Games operates across multiple platforms simultaneously. Action unfolds on X, Discord, Telegram, and Fanon, a social gaming platform that hosts the core game mechanics. Fanon calls the format “the Internet’s game show.”
Participants choose to represent one of three factions named after the partner companies. Each faction will have designated leaders revealed after pre-registration closes. From there, rounds progress with encrypted clues, timed challenges, and shifting alliances.
The structure accommodates different levels of involvement. Some players will dive into puzzle-solving and strategic planning. Others can participate as observers, making predictions about outcomes and following the storyline as it develops. Both approaches are valid entry points.
No gaming background is required. The partners emphasize that technical knowledge and existing social media followings are unnecessary. The game is free to enter.
Who Built This
The three partners occupy different positions in the Web3 landscape.
Brave operates the browser that blocks ads and trackers by default. The company reached 100 million monthly active users in October 2025 and runs its own search engine and crypto wallet. Its Basic Attention Token (BAT) powers a rewards system where users earn tokens for viewing privacy-respecting ads. Over 1.5 million content creators now accept BAT through the Brave Creators program.
Midnight Network focuses on privacy infrastructure for blockchain applications. The network went live in December 2025 with technology that uses zero-knowledge proofs to keep sensitive data private while still allowing on-chain verification. Charles Hoskinson, CEO of Input Output and a central figure in the Cardano ecosystem, has been a driving force behind Midnight’s development.
Mythical Games builds blockchain games for mainstream audiences. The studio’s NFL Rivals mobile game has attracted over 6.5 million players. Mythical specializes in making Web3 mechanics accessible to people who may not know or care about the underlying blockchain technology.
Why These Three Companies
The collaboration emerged from Brave’s Rewards 3.0 Partner Program, which explores how BAT can power new types of online experiences. According to Brave’s blog, the project started as a standard partner integration but evolved into something larger.
Each company contributes a specific capability. Brave brings its user base and experience with transparent incentive systems. Midnight provides privacy technology that allows participation without exposing personal data. Mythical contributes its track record of building games that attract non-crypto audiences.
Hoskinson described the philosophy behind the project:
“Too often, participation online comes at the cost of control over personal data or identity. Brave Games shows how privacy-by-design and zero-knowledge technology can enable social, playful experiences without asking users to compromise on trust.”
The Competitive Element
John Linden, CEO of Mythical Games, focused on the faction rivalry aspect:
“It brings players together in a way that’s social, competitive and rewarding. We’re excited to rally Team Mythical and show what our community can do when the stakes are high and the competition is real.”
The game includes hidden “moles” within factions, adding a layer of distrust and deduction to the competition. Players must figure out who is genuinely working toward their team’s goals and who might be sabotaging from within.
Luke Mulks, VP of Business Operations at Brave, pointed to the scale of potential participation:
“Brave Games combines social networks, communities, and Brave’s 107 million monthly active users global user base into dynamic gameplay.”
(Ed. note: The mole mechanic could create interesting dynamics, particularly if participants take faction loyalty seriously.)
Getting Started
Pre-registration opened on January 27, 2026. A live X Spaces event on the same day featured Brendan Eich, CEO of Brave; Charles Hoskinson; and John Linden discussing the project’s origins and goals.
The game will reveal faction leaders soon after registration closes. First clues will follow shortly after. Each phase builds on the previous round, with the ultimate goal being access to the digital vault.
Players can follow updates through the @AttentionToken account on X. Each faction will have dedicated channels on Discord and Telegram for coordination and discussion.
The experience runs for multiple weeks, with the exact timeline dependent on how quickly participants progress through each phase.

